Job Overview

Location
Spring Street Macomb, MI 48042
Job Type
Full Time
Salary
₹20,000 - ₹50,000 Per Month
Negotiable
Date Posted
5 months ago

Job Description

Responsibilities:

  • Game Design & Mechanics – Developing and refining core game mechanics, level design, and Snake Game systems.

  • Documentation – Creating detailed design documents, flowcharts, and prototypes to communicate ideas effectively.

  • Collaboration – Working closely with artists, programmers, and producers to bring the game vision to life.

  • Balancing & Tuning – Ensuring gameplay mechanics are well-balanced and engaging for players.

  • Mentorship – Guiding junior designers, providing feedback, and helping with their professional growth.

  • User Experience (UX) & Player Engagement – Enhancing game usability and ensuring a satisfying player experience.

  • Problem-Solving – Identifying and resolving design-related challenges throughout development.

Required Skills:

  • Strong experience with game engines like Unity, Unreal Engine, or proprietary tools.

  • Deep understanding of game mechanics, player psychology, and engagement strategies.

  • Scripting knowledge (Lua, Python, C#) is often a plus.

  • Ability to create clear and concise game design documents.

  • Strong communication skills to work effectively with Snake Game cross-functional teams.

  • Experience in playtesting, balancing, and iteration.

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